This market refers to the Counter-Strike match between Fraternity and GamerZ Esports in the ESEA Advanced Europe Regular Season, initially scheduled for August 25, 2026 at 2:30 PM ET.
This market will resolve to "Fraternity" if Fraternity win the match against GamerZ Esports.
This market will resolve to "GamerZ Esports" if GamerZ Esports win the match against Fraternity.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 2:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Counter-Strike: Fraternity vs GamerZ Esports (BO1) - ESEA Advanced Europe Regular Season (Resolved)
CS2COUNTER STRIKEBo1

GamerZ Esports
0-0
0
Final
1

Fraternity
0-0
Game context
Fraternity enters this ESEA Advanced Europe BO1 with a stable Latvian roster featuring r1ch, ASTR, vladick, H1kari, and bely, drawing on prior regular-season experience and an 11-3 record in an earlier ESEA Main campaign. Recent form shows inconsistency, including a pair of BO1 losses amid a 3-4 stretch over the last six months. GamerZ Esports has minimal cached match history in the division, positioning the matchup as one where Fraternity’s map familiarity and team cohesion could shape early outcomes in the regular season. The single-map format places added weight on individual execution and any late roster or preparation adjustments.
Moneyline
$707 Vol.More Bets
$10 Vol.Map 1 Total Rounds: Over/Under 21.5
Map 1 Rounds Handicap: GamerZ Esports (-3.5) vs Fraternity (+3.5)
Map 1 Total Rounds: Over/Under 24.5
Resolution Source: hltv.org
Odds & FAQ
When does the Counter-Strike: Fraternity vs GamerZ Esports (BO1) - ESEA Advanced Europe Regular Season (Resolved) market resolve?
This market is settled. The final outcome was confirmed and paid out under Polymarket's published resolution rules.
How much money is trading on Counter-Strike: Fraternity vs GamerZ Esports (BO1) - ESEA Advanced Europe Regular Season (Resolved)?
Traders have put $2.6M through this market so far - a solid gauge of how much real money backs these odds.
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